ConnectionEnd defines a stateful object on a chain connected to another separate one. NOTE: there must only be 2 defined ConnectionEnds to establish a connection between two chains.

interface ConnectionEndSDKType {
    client_id: string;
    counterparty: undefined | CounterpartySDKType;
    delay_period: bigint;
    state: State;
    versions: VersionSDKType[];
}

Properties

client_id: string
counterparty: undefined | CounterpartySDKType
delay_period: bigint
state: State
versions: VersionSDKType[]